(Your game starts at 14:37)
I have played your other ultra-short experence, Make Sure It's Closed before, and that one got me GOOD despite it basically being "press space four times". SO let's just say that expectations were high.
And let's also say that you did not disappoint.
It's an odd mesh of ideas from the silent film presentation to the core mechanic to the (rather clever) take on multiple endings, but it all comes together so well (and proves that a jump scare can work without sound, holy crap).
You have a real knack for using the games asethaetics and gameplay against the player, and I would LOVE to see you make something longer with this talent. You're fast becoming a favorite of mine. Loved it.